Headquarters
Centralizes espionage actions and the colony's supercomputer.
At level 10 a 100 PU bonus will be given, followed by 150 at level 15 and 200 at level 20.
Processors
Provide computing power, expressed in Processing Units (PU), necessary for supercomputer.
Spies
Teleportable spy robots. Also used by stealth fleets.
Communication Center
Allows connection to various services.
Satellites
Satellites tuned for information from the various services.
Relays
Transmission relay for sending information to the various services.
General Store
General store.Shopping list prices.
DSC Shop
Online sales.Direct purchase and auction system.
Frontier Bank
Online bank.For your credits and investments.
DSC Miner
Mining transportation.Import / Export your ore.
DSC News
DSC Network headquarters.The universal information system.
Deep Space Bazar
Gambling and various gifts.Accessories for sale.
DSC Power Technologies
Energy consortium.We market your energy.
DSC Stock Exchange
Online trading.Purchases and sales of shares.
Intergalactic Parliament
Intergalactic management center.Selling Patterns and Permits.
Planetary Senate
Planetary Government headquarter.Internal management of your planet.
Tactical Information Center
Centralizes all informationfrom the combat zones.
Security Services
Maintain order and stability inside the Colonies.DSC Food
Food Bank.Together, let's make sure no one will be hungry.
Housing Complex
Place of life of all the settlers.
Habitats
Each residential unit can house several families of settlers.
Ludoparks
Increases your population. But also increases the joy of living here, because entertainment can be also a necessity ...
Power Plant
Provides energy needed for the various buildings of the colony.
At the 1st level 100 bonus energies will be offered.
Cells
Solar cells with high efficiency. They produce all the energy of the colony.
Superaccus
Supercapacitor capable of storing a quantity of energy. They thus increase the storage capacity of the Power Plant.
Mining Facilities
Allows the production of ore, base of all trade and indispensable element in any production.
Excavators
Giant and autonomous excavators. Extract ore from the planet.
Conveyors
Ore transport from its point of extraction to the colony, and the colony to DSC Miner collection points. Each has a transport capacity of 2000 units for each type of ore.
General Warehouse
Allows to store all your properties. Waiting to be sold or used.
Containers
Single use and with a capacity that can be considered infinite, the material they contain is marked with a C.
Silos
Single use and with a capacity limited to 1 000 000 of units, the resources they contain are marked with a S.
Spaceport
Harbors the ships awaiting disposal and ensures their return refueling mission. Warning : If your Spaceport is over capacity, your fleets can not land or take off as appropriate.
At the 1st level a vourcher for 3 ships will be offered.
Orbital Park
Allows to store unused ships but which you want to keep whitout occuping docks in Spaceport.
Training Center
Allows you to train people in scientific and technical fields.
At the 1st level a researcher and 2 technicians will be offered.
Universities
Provide science education for researchers. The more you have, the less their education will take time...
Technopoles
Provide technical training for technicians. The more you have, the less their training will take time...
Research Center
The production of certain elements always requires a little research.
At the 1st level a laboratory will be offered.
Laboratories
Necessary to develop new technologies. The more you have, the less the research will take time...
Researchers
Without these labs are useless. The more you have, the less the research will take time...
Production Plant
Transforms the ore and resources collected in units and tradable goods.
Workshops
Workshops producing units and goods. Different Workshops can perform different tasks at the same time.
Robots
They provide production under the orders of technicians. The more you have, the less your production will take time...
Business Agency
Includes all countertops of the colony.
Countertops
Enable the management of sales and purchases necessary to the colony.
Recycling Center
Lets dispense with the services of the waste while ensuring minimum waste recycling.
Recyclers
Refine and recycle waste while producing resources.
Refurbishers
Increases the rate of recycling of waste and ore production.
Hydroponic Complex
Allows the making of the necessary food for the settlers.
Greenhouses
They ensure the transformation of specific resources into food.
Biomechanics Plant
Permits the construction of troopers kind Cyborg useful in the defence and offense of the capitals.
Genetic Laboratories
Provide genetic manipulations of the biological part of your Cyborgs.
Cyborg Workshops
Provide integration of mechanical parts and armaments of your Cyborgs.
Teleporter
Allows the transport of your defensive troops of Cyborgs to the capital.
Orbital Lift
Allows the transport in orbit of heavy loads.
Orbital Factory
Assembly place of the necessary modules for the exploration of distant Galaxies.
Orbital Workshops
Workshops of assembly of orbital modules. Different Workshops can perform different tasks at the same time.
Orbital Robots
Provide handling under the orders of technicians. The more you have, the less your assemblies will take time...
Galactic Exploration Center
Control Center of galactic exploration missions.
Navigators
Provide programming and liaison with the navigators of your automated ships.
Cartographers
Provide the processing of data collected by probes and during actions of your automated ships.
Cyber Defence
Active defence agency specializing in cyberterrorism and software optimization.
Crypto-Analyst
Provide the analysis necessary to counter the attacks of Hackers enemies and design optimizations.
Hackers
Provide solutions software attacks against enemy colonies.
Defence Base
Center of anti-fleets defence of the entire colony.
Turrets
Gun turrets of ground-air missiles.
BEM Generator
Electromagnetic particle accelerator generating a force field around the colony.
Solenoids
Functional units of the particle accelerator to increase its power.